Friday, June 20, 2008

Pyro Upgraded Weapon: Flare Gun

One of the three new upgrades to the Pyro's arsenal, as well as the first unlockable weapon via the completion of achievements, is the Flare Gun; the second most useful upgrade to the Pyro. The Flare Gun is a large red pistol, limited to flare in it's chamber at a time, and carries an approximate four second reload time, it sets the target on fire as well as inflicting some contact damage. A significanly more useful long-range weapon than the standard shotgun in some cases while being a useless short-range weapon in others. EXTREMELY useful against snipers, who need to keep their distance and hide in the shadows, as well as engineers that must maintain close proximity to their structures, but scouts, with a small health reserve (although you'd need very good timing and accurace) are vulnerabule as well as medics (for obvious reasons). It is however, useless against other Pyros (fire-proof), heavies (large health reserve). As for soldiers and demomen? Well. . . that depends on how much remaining health they have as well as your accuracy. Spies will avoid you at any cost, but if you do happen to shoot a cloaked spy, finish him off, he hasn't long to live anyway.

No comments: